Eingestellt am 1. April, aber offensichtlich kein Aprilscherz: in einem neuen Artikel bei Gamasutra beleuchtet Julian Wera, zuvor MMO-Community-Koordinator von Flyff unf Rappelz, die Bedeutung von Communities in MMO-Spielen:
“Some people in our industry say, “Players come for the game, and stay for the people”. That’s not totally true. Indeed, some players may begin playing a game simply because it’s attractive to them, but very often they just go from a game to the other to follow the people they play with—their friends, their community. We can call it “community migration”, and it’s a very common fact in multiplayer gaming.“
Den gesamten Artikel gibt es bei Gamasutra.
Bislang gibt es keine Kommentare zu diesem Eintrag.