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Structures: Fortress

 

A fortress is a structure you can upgrade your city-center to, which is going to enable offensive and defensive capabilities of a settlement.

Coobico: Fortress

An important issue for any MMO is its endgame component (what you’ll be perpetually busy with after maxing out your stuff). For Coobico, we assume that, while some players will be satisfied to just build and manage their settlement and resolve quests, others will seek to wage wars with their competitors. By any means, we are trying to implement a solution for different players’ preferences to co-exist in Coobico’s world.

Introducing fortresses: a fortress is a structure you can upgrade your city-center to, which is going to enable offensive and defensive capabilities of a settlement. As long as a settlement is not extended by a fortress, it is flagged as peaceful and cannot attack and be attacked by other players. After building a fortress, you loose this protection, even if the fortress is destroyed later on.

A fortress will need a bunch of accompanying structures as prerequisites, to keep players from building empty cities which just consist of a fortress and nothing else (a castle without affiliation to a town would not appear to be realistic anyway). More about this later, after we have implemented this features more thoroughly.

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