
Community is one of the peculiar needs of settlers, which requires settlements to be build compact and tight-fitting to avoid urban sprawl. But a densely growing population ultimately also leads to a higher level of pollution and diseases among settlers. To counter this effect, you can build a healer as your settlement grows (you will first need to build a guild-workshop as a prerequisite though). To further raise the medical supply, a healer can be upgraded to a hospital (see image, to the right).
29 05 2009
A poorhouse is another important upgrade for healers and hospitals.
25 05 2009
At a bath, you can recruit a barber-surgeon.
03 06 2009
The apothecary is an advanced upgrade for hospitals.
03 09 2008
Healers raise the level of medical supplies of a settlement and provide quests.
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